tag:blogger.com,1999:blog-75468754837569864472024-03-21T03:56:38.761-07:00Teddy's Starter BlogAnonymoushttp://www.blogger.com/profile/00848544515789180302noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-7546875483756986447.post-31326545536782144832015-11-09T21:35:00.000-08:002015-11-09T21:35:58.502-08:00Class Participation 6<div class="separator" style="clear: both; text-align: center;">
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Simple video explaining my puzzles and the inspirations I got them from</div>
Anonymoushttp://www.blogger.com/profile/00848544515789180302noreply@blogger.com0tag:blogger.com,1999:blog-7546875483756986447.post-49896376846602883822015-11-06T18:01:00.001-08:002015-11-06T18:01:58.020-08:00Homework 8<div style="text-align: center;">
Game Analysis</div>
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<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dwt2wRe20NUtj61LcXzJQvRr1FjCT7Y7eOjbSLzKEWt1Y5CDVRiofZERSXHcQU8S34BIw13zn7Yxe-9CMDh' class='b-hbp-video b-uploaded' frameborder='0'></iframe></div>
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This is going to be a 12 minute video explaining the homework 8 assignment and how our game is coming along. Hope you enjoy!</div>
Anonymoushttp://www.blogger.com/profile/00848544515789180302noreply@blogger.com0tag:blogger.com,1999:blog-7546875483756986447.post-12099956540614662832015-11-03T15:27:00.003-08:002015-11-03T15:27:41.853-08:00Homework 7<div style="text-align: center;">
Homework 7: Source File</div>
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Repo Link: <a href="https://github.com/mcclendo/Game1">https://github.com/mcclendo/Game1</a></div>
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<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dxHqqsfFvMzt-2yx8MANWL7XKtHhzA97M-VGVyRQYFjLuIboB0HhIey-sjcXUPXGgz6hzwd5J4bclJazANTDA' class='b-hbp-video b-uploaded' frameborder='0'></iframe></div>
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Simple video explaining homework 7 and the repo. Hope you like!</div>
Anonymoushttp://www.blogger.com/profile/00848544515789180302noreply@blogger.com0tag:blogger.com,1999:blog-7546875483756986447.post-48748918283819201432015-10-05T12:19:00.000-07:002015-10-05T12:19:05.108-07:00Homework 3 Video<div style="text-align: center;">
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<b>Compilation Video For The Third Assignment</b></div>
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<li>Video posted on Game-Doc on 10/4/2015.</li>
<li><a href="https://youtu.be/NnaRj7fD9ZY" id="docs-internal-guid-07478b43-396f-6ebd-2934-8dfe4349e1ca" style="text-decoration: none;"><span style="background-color: transparent; color: #1155cc; font-family: Arial; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: underline; vertical-align: baseline;">https://youtu.be/NnaRj7fD9ZY</span></a> </li>
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Anonymoushttp://www.blogger.com/profile/00848544515789180302noreply@blogger.com0tag:blogger.com,1999:blog-7546875483756986447.post-25687499416688283782015-09-08T18:10:00.000-07:002015-09-08T18:10:49.698-07:00<div style="text-align: center;">
Assignment 2</div>
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<u><b>Ross Island</b></u> </div>
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<span style="background-color: white;"><span style="color: #333333; font-family: Cambria; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline;">What type of game will you be creating? </span><span style="color: #333333; font-family: Cambria; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;">[25 pts]</span></span></div>
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<span style="background-color: white;"><span style="color: #333333; font-family: Cambria; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;">We decided that a </span><span style="color: #333333; font-family: Cambria; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;">3rd person RPG Platformer</span><span style="color: #333333; font-family: Cambria; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;"> would be our game. A amnesiac girl washes up on a shore of a beach and she must find shelter whilst also trying to regain her memories. We haven’t figured out a title, but it will borrow elements from games such as </span><span style="color: #333333; font-family: Cambria; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;">The Forest, Tomb Raider, </span><span style="color: #333333; font-family: Cambria; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;">and Fallout</span><span style="color: #333333; font-family: Cambria; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;">. </span></span></div>
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<span style="background-color: white;"><span style="color: #333333; font-family: Cambria; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline;">What is the quintessential experience you'd like the users to feel? </span><span style="color: #333333; font-family: Cambria; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;">[25 pts] </span></span></div>
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<span style="background-color: white;"><span style="color: #333333; font-family: Cambria; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;">Like with most survival games, the main experiences we want the player to feel are senses of</span><span style="color: #333333; font-family: Cambria; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;"> </span><span style="color: #333333; font-family: Cambria; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;">Adventure, Intrigue and Curiosity. </span><span style="color: #333333; font-family: Cambria; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;">Having to fight for survival is the perfect way to get a user drawn into a storyline. By pairing a general sense of curiosity for the surrounding world and our unique survival adventure, our players will instantly relate to our main heroes epic tale and be drawn into her world.</span></span></div>
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<span style="background-color: white; color: #333333; font-family: Cambria; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline;">What is the theme of your game?</span><span style="background-color: white; color: #333333; font-family: Cambria; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;"> [25 pts]</span></div>
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<span style="background-color: white; color: #333333; font-family: Cambria; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;">Remembrance of the past, fear of the unknown and survival of the fittest. We are also aiming to implement the Stages of Grief; Denial, Anger, Bargaining, Depression, and Acceptance, as symbols throughout the levels. We haven’t decided what exactly the protagonist will be grieving over, but maybe in her coma-induced state she dreams up this world, and has to go through the various stages because she doesn’t want to die.</span></div>
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<span style="background-color: white; color: #333333; font-family: Cambria; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline;">Provide an initial storyline </span><span style="background-color: white; color: #333333; font-family: Cambria; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;">[25 pts]</span></div>
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<span style="background-color: transparent; color: black; font-family: Arial; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;">A young girl wakes up on the shore of a beach on an island, with no memory of who she is, or how she got there</span><span style="background-color: white;"><span style="color: black; font-family: Arial; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;">.Aside her is the wreckage of a boat which seemed to have carried her to the island. She must overcome various obstacles in order to regain her memory, whilst not giving into despair or grief. Using her surroundings and braving the elements our heroine will have to travel where no other has gone before in order to obtain her true goal.</span></span><br />
<span style="background-color: white;"><span style="color: black; font-family: Arial; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;"><span id="docs-internal-guid-61c51b83-af9d-dc7a-d0dc-78dcf3533e33" style="color: black; font-family: Arial; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;">The first level of the game will be to find shelter in a cave that she sees off in the distance. (or maybe give the option to choose a direction, either a cave in one direction, or a little hut/house with a mysterious light in the other direction) She encounters different beasts, or animals during the trip to the location; where she uses </span><span style="color: black; font-family: Arial; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;">any tools available to her to fend of attackers. </span></span><span style="color: black; font-family: Arial; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;"><span style="color: black; font-family: Arial; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;"><span id="docs-internal-guid-61c51b83-af9e-8eca-1fc4-0aad745a514d" style="color: black; font-family: Arial; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;">Upon reaching the end of the first level, </span></span></span><span id="docs-internal-guid-61c51b83-af9e-c876-2736-8d7797f8942c" style="color: black; font-family: Arial; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;"> a dialogue sequence will start which will determine the fate of our heroine.</span></span><br />
<span style="background-color: white;"><span id="docs-internal-guid-61c51b83-af9e-c876-2736-8d7797f8942c" style="color: black; font-family: Arial; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;"><span id="docs-internal-guid-61c51b83-af9f-1a2f-949a-fc3ec3ab68ea" style="color: black; font-family: Arial; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;">The second level of the game will be to reach the top of a mountain, or hill on the island to get an understanding of where she is. </span></span><span id="docs-internal-guid-61c51b83-af9e-c876-2736-8d7797f8942c" style="color: black; font-family: Arial; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;"><span id="docs-internal-guid-61c51b83-af9f-1a2f-949a-fc3ec3ab68ea" style="color: black; font-family: Arial; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;"><span id="docs-internal-guid-61c51b83-af9f-4d15-b961-e805b0606382" style="color: black; font-family: Arial; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;">encountering different wildlife, enemies, and </span></span></span></span><br />
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<span style="background-color: white;"><span style="color: black; font-family: Arial; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;">people along the way</span><span style="color: black; font-family: Arial; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;">. </span><span style="color: black; font-family: Arial; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;">Upon reaching the top of the mountain a hooded figure stands there and tells her that all of her questions will be answered </span><span style="color: black; font-family: Arial; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;">if she would only close her eyes and listen.</span><span style="color: black; font-family: Arial; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;">The hooded figure fades away and the the girl passes out. The game ends with a closeup of the girls eyes quickly opening as she lay in a hospital bed. </span></span></div>
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<span style="background-color: white; color: #333333; font-family: Georgia; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;"><img alt="character_reference.png" height="322px;" src="https://lh5.googleusercontent.com/LPCCQM0bE4OZBW6S_Zj6adX4gmbAaXTyuc9mX0xzh5p85xFZE_ne5gRkdg7zbwuFSyLe2MznnTrsRa8_fOPacvl-baB1ytNqmshPj7i5LUERUIxzNrup53y3VcHcmzlX6Gn2s5k" style="-webkit-transform: rotate(0.00rad); border: none; transform: rotate(0.00rad);" width="569px;" /></span></div>
<a href="https://www.youtube.com/watch?v=5Xuf6ODN_xY" style="text-decoration: none;"><span style="background-color: white; color: #1155cc; font-family: Georgia; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 400; text-decoration: underline; vertical-align: baseline;">Picture reference</span></a><span style="background-color: white; color: #333333; font-family: Georgia; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;"> </span><div dir="ltr" id="docs-internal-guid-61c51b83-af9f-826f-0169-3dae228c1f07" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt; text-align: justify;">
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Anonymoushttp://www.blogger.com/profile/00848544515789180302noreply@blogger.com0tag:blogger.com,1999:blog-7546875483756986447.post-31101140169545234752015-09-01T14:46:00.004-07:002015-09-01T14:46:56.185-07:00<div class="separator" style="clear: both; text-align: center;">
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I am not sure how long the video is meant to be so i made it short and sweet!Anonymoushttp://www.blogger.com/profile/00848544515789180302noreply@blogger.com0tag:blogger.com,1999:blog-7546875483756986447.post-44904747394993975272015-09-01T14:27:00.002-07:002015-09-01T14:41:07.186-07:00<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivRkt7sDyxAacm5e0yAmpmJw5nrd1s23YmkbfMQjAycBEzMdf4MKXBO8jW-yFqX_miLrJjzd0LwGlLAyeboZbcod_pKk3ENYuEE2tUWXuzs5tKZwHYvmLTXoIlGUl0xFKGT4EI7f3-Ba4/s1600/AI.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="304" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivRkt7sDyxAacm5e0yAmpmJw5nrd1s23YmkbfMQjAycBEzMdf4MKXBO8jW-yFqX_miLrJjzd0LwGlLAyeboZbcod_pKk3ENYuEE2tUWXuzs5tKZwHYvmLTXoIlGUl0xFKGT4EI7f3-Ba4/s320/AI.jpg" width="320" /></a></div>
In my opinion the one key element that makes any game great is the A.I. behind the in-game characters. For an environment to simulate reality you must first make the humanoid characters simulate real humans!<br />
Some great examples of games with stellar Artificial intelligence simulators are:<br />
The Halo Series. https://www.halowaypoint.com/en-us<br />
This series will go down in history for making the biggest "splash" in video game history. While the earlier games were graphically on par with most of the games coming out at the time, the game itself immersed the user in an alien infested planet where he/she was the final hope for mankind's survival. I love this series b/c as the games progressed they added more and more features to the game while keeping in line with style and feel of the previous games. Specifically the grunt AI's were the best because they at some point would decide to just give up on fighting and would rush straight at the humans with grenades ready to go off. Perfect for making the game feel real.<br />
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Hitman: Blood Money. https://en.wikipedia.org/wiki/Hitman:_Blood_Money<br />
While this game was not very popular by any means i still hold this to be amongst my favorite console games. The reason being is because the level of detail that you as the user have to pay attention to is honestly astounding. If you need to get around a corner and there is a guard blocking the way you must think on your feet in order to get around him by either tackling the guard head on (and risk alerting the whole area) or you can be slick and divert his attention for long enough to get past that area. I'm extremely excited for the new Hitman game to come out because i know it will not disappoint. Anonymoushttp://www.blogger.com/profile/00848544515789180302noreply@blogger.com0